Talents

Talents are the permanent upgrades you buy with gold between runs. They never reset: not when you die and not when a chapter ends. Gold comes from finishing runs, win or lose, so every run makes the Nameless Wanderer a little stronger.

The three branches

Branch What it raises Description
HP Max HP Raises maximum health by a flat amount that grows a little every level. Never resets.
ATK Attack Raises attack by a flat amount that grows a little every level. Never resets.
Armor Max Armor Raises maximum Armor by a flat amount that grows a little every level. Never resets.
  • There is no level cap on any branch. The only limit is price: each level costs more, and the price doubles every 10 levels of a branch.
  • The branch gate: every 10 levels, a branch waits at the next multiple of 10 until all three branches have caught up. This keeps you from pushing a single stat.
  • A good split is roughly 3 levels in HP and 3 in ATK for every 1 in Armor.

Milestones

Every 10 total Talent levels is a milestone, and every third milestone (every 30 levels) is a Master milestone. Milestones reward you automatically, with no button to press. Milestone rewards include gold, gems, Pet Eggs, Pet Food, ad tickets, feature unlocks and permanent in-run perks.

Feature unlocks

Total Talent levels Unlocks Milestone type
10 Phoenix Elixir Milestone
30 Armor stat Master
30 Pet screen Master
40 Storm Tonic Milestone
60 Shield stat Master
70 Frost Sigil Milestone
90 An extra perk-draft reroll Master
90 x2 speed button Master
120 One more dungeon attempt per day Master
150 An extra perk-draft reroll Master
180 One more dungeon attempt per day Master
240 One more dungeon attempt per day Master

Milestone perks

These are small bonuses that apply in every run. You earn the same perk again at later milestones to raise its rank.

Perk Effect Strength
Medic Every time your hero levels up during a run, they heal a share of their Max HP. 5% per rank, up to 2 ranks
Survivalist Resting at a Campfire restores more of your Max HP, on top of the usual 30%. 5% per rank, up to 2 ranks
Pillager Every fight you win pays extra coin to spend in the run’s Shop. 5% per rank, up to 2 ranks
Hoarder Treasure and Chest nodes pay extra coin. 10% per rank, up to 2 ranks
High Roller Winning a Dice Battle pays extra coin. 10% per rank, up to 2 ranks
Curious Fights you win give extra EXP, so you level up and pick new skills sooner. 5% per rank, up to 2 ranks
Haggler Everything in the run’s Shop costs less coin. 5% per rank, up to 2 ranks

Tips

  • Spend gold as soon as you can. Talents are the only thing gold buys, and the sooner they are bought the stronger every run is.
  • Keep the three branches level, since the gate stops the leader at each multiple of 10 anyway.
  • Check the milestones ahead: some unlock the Pet screen, the x2 speed button and extra dungeon attempts.

See also